QRStuff to create the codes.
As always, I used Promethean's trusty ActivInspire to take screenshots of the QR codes and pasted the codes into a Publisher document for printing purposes. I will tape the codes in various places on campus, though you could just as easily keep this hunt within the confines of the classroom. When students scan the code using a QR Reader like i-nigma and BeeTagg, they will immediately see this:
After working the problem, they will use the answer choice key to be directed to the next location. I made 6 variations of the key so that the groups will not be moving from location to location in a specific order.
If by chance a computational error occurs and the students end up at the wrong location, the code they find will advise them to check their work again.
A few codes were added that create a "twist" in the hunt (I am trying to re-connect with my inner sense of fun and adventure:). One reads, "Oh no! Into your plans, someone has thrown a wrench. The real clue can be found beneath an outdoor bench." (I think they will like it...)
Never one who likes to be confused on the "day of", I included the location on the codes so that I will know where to post them. We will try it this week and I'll let you know how it goes:)