What you need:
One die per two students (or the Dice app downloaded to each student's phone), one pencil per two students, and one worksheet for each child
How to play:
1. Divide students up into groups of two. The goal of the game is to complete the worksheet before your opponent does. Though, when described to our staff by Mr. Dovico, by design there is rarely, if ever, a winner.
2. Give both students a worksheet (perfect for test review, multiplication review, factoring practice...literally, anything!!!). Hand one student the die and give the other student the pencil.
3. Count down for the game to begin. When the game starts, one student grabs the pencil and begins work on the paper, while the other student begins rolling the die hoping for a "6". The student rolls the die repeatedly until a "6" is rolled.
4. After rolling a "6", students swap the die and the pencil. The student with the pencil works on the independent practice worksheet until his opponent rolls a "6".
5. Monitor students' progress as you walk about the classroom. Allow the game to continue until students get close to completing the worksheet, count down for the game to end prior to anyone actually winning, so that there will be a sense of urgency next time you play.
For this activity, I focused on second semester's Trigonometry class, because my second semester could use an infusion of fun.
|Word doc or pdf|